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CLOUT

Club Leverage Over Unit-Time — punching above their weight.

Raw goal counts love a big club. Send a small army of players to the World Cup and you'll pile up numbers by sheer volume. CLOUT asks the more interesting question: pound-for-pound — minute-for-minute — which club is actually overdelivering?

What the number means

CLOUT is a simple multiplier. 1.00× is exactly your fair share for the minutes your players logged. Above that, you're overachieving:

The fun part: a club that sent one striker who bagged a couple of goals in limited minutes can be rocking a chunky CLOUT score while a giant with a 20-man squad sits closer to 1.0×. Bragging rights: unlocked.

How we work it out

We take a club's output in a stat, turn it into a rate per minute on the pitch, and compare it to the tournament-wide average. Then we apply one bit of common sense: tiny samples get gently nudged toward average, so a single lucky goal in five minutes doesn't instantly crown you world-beaters (sorry).

CLOUT = adjusted rate ÷ field-average rate
adjusted rate = (events + k × r₀) ÷ (90-minute blocks played + k)
r₀ = all clubs' events ÷ all clubs' 90-minute blocks (the average)
k = how hard we nudge small samples toward the average

How to read it

The fine print, lovingly

CLOUT is 100% our own invention. No official body uses it, no analyst will cite it in a transfer meeting, and that is precisely the point — it's a fun lens, not gospel. Treat a hot CLOUT score as a great excuse to talk a little trash about your club at the World Cup, not as a Ballon d'Or submission. Numbers update as the tournament rolls on, so today's overachiever is tomorrow's cautionary tale.

See the CLOUT leaderboards →